MLS's experimental rule changes that cut time-wasting, sped up play are going global

· · 来源:tutorial资讯

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What follows is a proof of concept — not a finished standard, not a production-ready library, not even necessarily a concrete proposal for something new, but a starting point for discussion that demonstrates the problems with Web streams aren't inherent to streaming itself; they're consequences of specific design choices that could be made differently. Whether this exact API is the right answer is less important than whether it sparks a productive conversation about what we actually need from a streaming primitive.

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